


An indication for the sub-functions cache building on first decompilation and 3 minutes timeout for it ( in #1241).A support for GM 2023.2 games (and particle systems) - e.g "The Slormancer", "Nova Drift" ( in #1238, #1353, #1361).New scripts - "SpriteOriginCopy.csx", "SpriteOriginCopy2_3.csx" ( in #1144).A support for sequence text tracks (GM 2022.2 - e.g.Proper code editors for shaders ( in #1294).A proper support for code with multiple functions ( in #1191).A support for the tile layer exported data (.csv) from "Tiled" ( in #1280).A texture page item on the embedded texture image ( in #1293) A tile on the GMS 2 tileset image ( in #1288) An object reference in the "Object definition" fields

The "Find all references" feature and the new "Find" menu: ( in #1246)Īllows you to search for references of any common type asset by right-clicking:.More ways of opening an object in a new tab ( in #1232).Tabs content state saving and restoring (tab sessions) ( in #1152).
